No Rest for the Wicked Creative Director Says “PS5 Makes the Most Sense” for Console Launch

This doesn’t mean that No Rest for the Wicked won’t come to Xbox or Switch 2, however. The studio is simply prioritising PS5.

Developer Moon Studios has indicated that, when it comes time for its action RPG No Rest for the Wicked to leave Early Access, it might skip Xbox Series X/S as one of its release platforms. The indication comes courtesy of studio CEO and creative director behind No Rest for the Wicked, Thomas Mahler, who mentioned this on the game’s Discord channel.

“Given current market conditions, we might only release on PS5 and potentially Switch 2 for the time being – we’ll have to discuss things with MS to see what makes sense for Xbox,” Mahler had posted. When he was asked for more details on social media platform X, he went on to say that this isn’t official confirmation about whether or not the title will come to Xbox, at least for now.

“There’s nothing to officially confirm yet,” he posted. “We want to support consoles and just looking at the numbers, PS5 makes the most sense at the moment. Ultimately we’ll ship on all platforms, but likely not at the same time!”

“We believe this will give you even more confidence in our vision, because we’re free to build No Rest for the Wicked exactly how we want, without needing to ever go silent again,” said Mahler, capping off the announcement.

This would mean that, while there is a chance that Xbox might not get No Rest for the Wicked at launch, the game might eventually still come to the console. However, this also means that, when it comes to consoles, the PS5 is a big priority for the studio. The Nintendo Switch 2, considering its early success, might also end up being one of the platforms that Moon Studios ends up prioritising.

Moon Studios had confirmed back in March that it had gained its independence from Private Division shortly after Take-Two had announced its decision to sell the indie publishing company. The announcement was made in a video where the studio also showed off The Breach, which at the time was getting ready to come to No Rest for the Wicked. The announcement was made by Mahler alongside Gennadiy Korol.

“Our publisher for No Rest for the Wicked was Private Division, a subsidiary of Take-Two Interactive,” said Korol. “Take-Two decided to sell off Private Division, which was unexpected news for us,” continued Mahler. “After some deliberation, we saw an opportunity.”

“After months of negotiations, we reached an agreement to buy the publishing rights for No Rest for the Wicked back, so that Moon Studios could become fully independent,” Korol explained. “This legal process took time, and we couldn’t say much while it was all happening.”

As for No Rest for the Wicked, the action RPG got The Breach in an update back in April. The update brought with it a host of new content, including new narrative quests along with new scenes and two new handcrafted zones—Lowland Meadows and Marin Woods. These new zones also feature new settlements to explore like Hunter’s Vale and Marin Village.

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