Those who finished the game can embark on multiple New Game+ cycles against tougher enemies and uncover improved gear and weapons.
Mandragora: Whispers of the Witch Tree, a recent Metroidvania title from Primal Game Studio, has received its biggest update yet, with Version 1.6 adding New Game Plus. Players can now start a new playthrough after finishing the game and face tougher enemies.
Similar to Dark Souls, you can embark on multiple NG+ cycles with difficulty scaling for the first ten and enemies even having random auras and effects to increase their lethality. Of course, you can find NG+ versions of weapons and equipment to improve your survivability and damage as well.
Fans keen on a new playthrough can also discover three new weapons – two daggers (Aurora and Crimson Slicer) and a two-handed mace (Reignbreaker). Update 1.6 also offers some much-needed quality-of-life changes, such as removing and refunding the cost of skill upgrades, unlearning individual nodes, and an option to Quick Buy/Sell.
Check out some of the patch notes below. Mandragora: Whispers of the Witch Tree is available for PS5, Xbox Series X/S, PC, and Nintendo Switch.
Update 1.6 Patch Notes
New Game+ Has Arrived
- Brace yourself for the ultimate trial. With New Game+, you can now restart your journey using your battle-hardened Inquisitor and progress through as many NG+ cycles as you dare. Difficulty will continue to scale for the first 10, each one more punishing than the last.
- Enemies grow tougher with every cycle, scaling their strength to match your power.
- NG+ versions of weapons, off-hands, and rings can now be found to upgrade your arsenal.
- Random empowered auras and effects will appear on enemies, offering both greater danger and greater rewards.
- Prefer to take it easy? You can also replay the base game at NG+0 with your fully equipped Inquisitor.
New Content & Features
- New Weapons Added: Aurora (Mid-game Daggers), Crimson Slicer (Late-game Daggers), and Reignbreaker (Late-game Two-Handed Mace).
Quality of Life Updates
- Added a feature that allows players to remove Skill Upgrades and refund their cost at the Witch Altar.
- Individual Talents and Nodes can now be unlearned and refunded at the Witch Altar.
- Added an option to instantly learn Talents and Nodes with a single button press.
- Vendor items now display a small icon to indicate if they are not yet unlocked in your Collection.
- Increased Witch Stone selection radius when the Map view is zoomed out.
- Added Quick Buy/Sell to the General tab of the Options window.
Gameplay Improvements
Movement & Combat
- Glide can now be activated during a later phase of the jump/fall.
- Glide’s auto-cancel height has been lowered to reduce events where Glide gets cancelled by unintended early landing.
- Increased the time window for grabbing ledges and ladders during falls.
- You can now turn around during Heavy Attack wind-up.
- From now on, your Character will only let go of ledges and walls when taking heavy damage.
- Sprint and Roll no longer consume Stamina in Tombstone Hollows.
- Controller vibration fine-tuned across various attacks.