No Rest for the Wicked Gameplay Showcases Exploration, Combat and Boss Fight

No Rest for the Wicked Gameplay Showcases Exploration, Combat and Boss Fight

Check out nine minutes of new gameplay as players explore the Pestilence-ridden land en route to fighting Warrick the Torn.

Moon Studios’ next title, No Rest for the Wicked, is due for a showcase on March 1st. However, IGN First will have new gameplay and details until then, starting with nine minutes of exploration leading up to a boss fight against Warrick the Torn. Check it out below.

As a Cerim, players venture to Isola Sacra to cleanse it of the Pestilence. Other entities abound, including a father and daughter seeking refuge from the Torn. As you explore the environment, there are drawbridges to cross and lesser enemies to fight, who drop weapons and armor. There’s also a fire pit to cook food for restoring health and focus.

The boss fight against Warrick is reminiscent of a Dark Souls (or even Bloodborne) boss with hard-hitting attacks and sweeps. Players can dodge-roll and counter, throw firebombs and ignite their blade for more damage. Sure enough, Warrick falls, and the journey continues.

No Rest for the Wicked is coming to Xbox Series X/S, PS5 and PC, but it will first launch in Q2 2024 for PC early access.

TOP