Blasphemous II: The Third Sin Free Expansion DLC available now

Blasphemous II: The Third Sin Free Expansion DLC available now Blasphemous II: The Third Sin Free Expansion DLC available now

Blasphemous II: The Third Sin, a new and free expansion for Blasphemous II, has been announced for PC, Xbox Series consoles, Xbox One, PlayStation 5, and Nintendo Switch, and is available now!

The expansion challenges players to explore and overcome a part of Cvstodia that once served as a refuge for the nobles, until The Miracle wrought devastation within the castle walls. The huge, foreboding castle is a quarter of the size of the entire Blasphemous II and Mea Culpa world maps combined.

The Penitent One today returns in a free new expansion to Blasphemous II, Team17 and The Game Kitchen has announced. Available to download now on PC (Steam, GOG, Epic Games Store), XBOX Series X/S and Xbox One, PlayStation 5, and Nintendo Switch, and PlayStation 4 at a later date, Blasphemous II: The Third Sin takes place within a huge and foreboding gothic castle that’s a quarter of the size of the entire Blasphemous II and Mea Culpa world maps combined.

Blasphemous II: The Third Sin challenges players to explore and overcome a part of Cvstodia that once served as a refuge for the nobles, until The Miracle wrought devastation within the castle walls. Set across the fortress’s meandering halls, twisting towers, cavernous library, and dank crypt, the expansion also features a gallery allowing players to replay previous bosses, and introduces a new gameplay experience in the form of three Familiars – magical entities that accompany The Penitent One, supporting them in both combat and exploration.

Added to the player’s armoury is a new weapon, a blade-tipped whip, enhancing The Penitent One’s move set with a series of standard and special attacks to vanquish foes into dust. Blasphemous II: The Third Sin also includes new prayers, unlockable outfits, *five new achievements/trophies, and an additional six music tracks by series composer Carlos Viola to further immerse players into the castle’s uneasy ambience.