The Duskbloods’ Roles Lets You Mark Other Players as Companions or Rivals

You can fight or team up with specific players, earning rewards by completing goals and witnessing “unique interactions.”

While FromSoftware’s Elden Ring Nightreign feels like a novel concept for the studio with its multiplayer, The Duskbloods sees it introducing several new features for the format. Speaking to Nintendo in a new Creator’s Interview, director Hidetaka Miyazaki revealed how players can further shape their interactions with other players via “roles.”

“In online play, roles give players special responsibilities and objectives that often lead to unique interactions and relationships between players based on their corresponding roles.”

Some examples include a player with the Destined Rivals role who must locate another player who is their rival and defeat them. Conversely, Destined Companion involves finding a player designated as your companion. While completing them doesn’t guarantee winning the match, they count as “personal goals” and confer rewards.

Note that these names aren’t final, but roles add an extra layer of role-playing since they’re assigned by customizing one’s blood history and “fate.” Interestingly, Miyazaki admitted this was akin to a tabletop RPG, even if it wasn’t “entirely intentional.”

“It may reflect my own interests a bit. It might seem a little unorthodox at first, but I hope players will give it a try.”

The Duskbloods is a PvEvP title where the Bloodsworn battle for the First Blood during humanity’s “twilight” (read: demise). It’s out next year for Nintendo Switch 2 and offers a dozen playable characters with unique abilities and weapons.

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