Armored Core 6: Fires of Rubicon – Patch 1.02 Buffs Several Weapons, Adjusts Certain Bosses

A bug resulting in unsaved data when Xbox One, Xbox Series X/S and PC would exit Sleep Mode is also fixed with this patch.

FromSoftware has released a new patch for Armored Core 6: Fires of Rubicon, and though it isn’t the biggest, it does contain some much-needed buffs. Weapons like MA-J-200 RANSETSU-RF, LR-036 CURTIS, RF-024 TURNER, RF-025 SCUDDER, and more have increased attack power and reduced reload time.

Three bosses have also seen some of their attacks “adjusted.” If you’re having trouble fighting AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240, these fights may be easier to handle following the latest patch. The patch also includes fixes for missions like Destroy the Weaponized Mining Ship, which prevented some weapons from damaging the boss.

Another bug caused vertical missiles and some Coral weapons to deal too much damage, so that’s been fixed. Those on Xbox and Steam should also take note: A bug that made the game go offline, causing progress to go unsaved after waking up from Sleep Mode, is also fixed. Check out the full patch notes below for more details.

Armored Core 6: Fires of Rubicon is available now on Xbox Series X/S, PS4, PS5, PC and Xbox One.

Patch 1.02

Major Items Included in the Latest Update

Balance Adjustments

Weapon Unit balance adjustments:

  • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
  • LR-036 CURTIS: Increased attack power, decreased reload time.
  • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
  • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
  • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
  • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
  • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240.

Bug Fixes

  • Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls when spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
    – [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and unable to save progress after the device recovers from sleep mode.
    – [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
    – [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.
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