With less than a month before it launches, the marketing hype for free-to-play hero shooter Marvel Rivals is ramping up, with NetEase now outlining the roadmap of content players can expect not only at launch, but also within each new season.
Over on Twitter/X Marvel Rivals Creative Director Guangguang shares details about the game’s roadmap, servers and more.
Marvel Rivals Will Have 33 Heroes Available at Launch/Release Day
If you’d rather get the info straight right now, here’s a list of the important info:
- 33 characters will be available at launch
- Eight maps will be available at launch for Quick Play and Competitive, and one Conquest map is planned to be released by end of Season 0, plus a new practice range.
- Season 0 is titled “Doom’s Rise” and will last for only a month.
- With Season 0 only lasting a month, the Battle Pass will feature half the content and will cost half the price
- Season 1 begins in “early January” and each season will last for three months.
- Players can expect each new season to launch with “new content, heroes, maps, team-up abilities” and the possibility of new game modes as well.
- Server tick rate is 60hz
- There will be three servers set up in North America (Oregon, Dallas, Norther Virginia), with other servers in Europe, Middle East, South America, and Asia-Pacific
- Dedicated server node site launching soon.
- Players will be able to freely jump between servers
When it comes to the game’s lore, the timestream entanglement resulted in the creation of four “chronoverses” which are:
- 2009: Techno-Dystopia
- Present: Evil Strikes
- Mosaic Timeline: Unstable Space-Time
- Collapsing: Even the Gods Die
Marvel Rivals launches December 8 on PS5, Xbox Series X|S and PC. You might want to check out our beta impressions to see why we’re looking forward to this game’s launch since we think it’ll be the next big multiplayer game.