Immortals of Aveum is Set to Add HDR and FSR 3 Frame Generation on Consoles

Ascendant Studios’ magic shooter will be the first game to implement FSR 3 frame generation on consoles.

Immortals of Aveum may not have enjoyed the level of critical and commercial success that Ascendant Studios would have been hoping for – especially given its significant development budget – but the developer is continuing to update the game with new features. Ascendant Studio has announced (via Digital Foundry) that with upcoming updates, a couple more notable new features will be coming to the game’s PS5 and Xbox Series X/S versions.

First, patch 1.0.6.3 will add HDR support when it goes live later today. The same will be added to the shooter’s PC version with a “future update”, a date for which hasn’t been confirmed.

On top of that, update 1.0.6.4 will bring performance improvements through the use of AMD’s FSR 3 frame generation. That’s particularly notable because Immortals of Aveum is going to be the first game to implement FSR 3 frame generation on consoles. Meanwhile, the magic shooter’s PC version will also receive support for the latest version of the tech.

Ascendant Studios says patch 1.0.6.4 – which is being worked on in collaboration with Enduring Games – will release “in just a few short week”, though a specific date is unknown.

Immortals of Aveum is available on PS5, Xbox Series X/S, and PC. It recently also became available via PlayStation Plus.

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