Overwatch 2 Patch Nerfs Mauga and Roadhog, Buffs Orisa, Illari and Lifeweaver

The hero shooter’s latest Tank has suffered nerfs to his armor, Ultimate, and more after wreaking havoc in Competitive play.

Following his last round of buffs that resulted in utter dominance, Overwatch 2’s latest balance patch tones down Mauga. His base health has increased from 250 to 300, but his base armor drops from 250 to 200. The ammo from Incendiary and Volatile Chainguns is also reduced from 350 to 300, while Cardiac Overdrive now grants 60 percent lifesteal with a 12-second cooldown.

Cage Fight reloads the Chainguns at the start but no longer grants infinite ammo. Finally, the overhealth conversion rate from Berserker has dropped from 60 to 50 percent. Other changes with the patch include Orisa’s Augmented Fusion Driver having its falloff damage penalty removed, Illari receiving buffs to her Captive Sun Ultimate, and Lifeweaver’s Petal Platform now stopping piercing projectiles.

Also, those terrorized by Roadhog in lower ranks can rest easy – Take a Breather now restores 450 HP instead of 500 and has a 1.5-second cooldown.

Overwatch 2 Retail Patch Notes – January 9, 2024




  • Base Health increased from 250 to 300.
  • Base Armor decreased from 250 to 200.

Incendiary and Volatile Chainguns

  • Ammo decreased from 350 to 300.

Cardiac Overdrive

  • Lifesteal decreased from 70% to 60%.
  • Cooldown increased from 10 seconds to 12 seconds.

Cage Fight

  • No longer grants infinite ammo. Still reloads Mauga’s Chainguns at the start of the ultimate.


  • Overhealth conversion rate decreased from 60% to 50%.


Augmented Fusion Driver

  • Removed falloff damage penalty.


  • Now immune to taking forced critical hit damage. Fortify already prevents direct critical damage from headshots.


Take a Breather

  • Total amount healed reduced from 500 to 450.
  • Cooldown between usages increased from 1 to 1.5 seconds.




  • Gradual energy no longer decays below 25%.



  • Grace period where Stealth can be canceled immediately after entering it increased from 0.5 to 0.75 seconds.
  • Cooldown now pauses at 1 second while capturing or contesting objectives from 1.5 seconds.
  • Cooldown on respawning decreased from 1.5 to 1 second.



Biotic Grenade

  • Effect duration reduced from 3.5 to 3 seconds.


Solar Rifle

  • Primary fire charge gain is no longer paused by secondary fire, nor channeling Captive Sun.
  • Ammo increased from 14 to 16.

Captive Sun

  • Now fully refills secondary fire resource and resets overheated status.
  • Removed the damage falloff penalty on the Sunstruck explosion.


Thorn Volley

  • Projectile speed increased from 70 to 80 meters per second.

Petal Platform

  • No longer pierced by piercing projectiles.