Dragon Age: Dreadwolf Will Have More Explorable Locations Than Previous Instalments

New screenshots and brief details on many of Dragon Age: Dreadwolf’s locations have been revealed by BioWare.

Even though we’ve officially known about Dragon Age: Dreadwolf being in development for nearly five years, details on BioWare’s fantasy RPG have been scant at best, though it seems the developer is finally gearing up to make changes on that front. A brief new teaser was recently released for the game, with BioWare also confirming a full reveal for Summer 2024. Additionally, the studio has also revealed some new details on some of the locations that the game’s world will feature in an accompanying blog post.

Some of these locations were glimpsed in the aforementioned trailer, with the desolate badlands and spires of the Anderfels (where we see Weisshaupt, the fortress that serves as the Grey Wardens’ base of operations), the greenery and sparkling seas of Rivan (where we’ll meet its “hardy” and sea-faring inhabitants), and the dense, gleaming cityscape of Antiva (where we’ll meet the Crows, an elite organization of spies and thieves).

BioWare has also revealed additional narrative tidbits on each of those locations, with each dealing with their unique brewing problems. On the shores of Rivan, for instance, the treasure-hunting guild Lords of Fortune has been driven out by the increased activity (and aggression) of dragons, who are laying waste to the guild’s ships. In Antiva, meanwhile, some mysterious trouble is brewing in the shadows, and the Crows are trying to uncover its source. Meanwhile, the Anderfels, where the Grey Wardens reside, have been wracked by tremors whose origin remains unknown, while an ominous storm gathers on the horizon.

Interestingly, BioWare has said that Dragon Age: Dreadwolf’s world will feature more explorable locations than any of the previous Dragon Age titles.

“This time, however, much more of Thedas is yours to see,” the developer says. “The desolate, beautiful badlands of the Anderfels with curtains of distant mountainous spires. The twisting canals and gleaming towers of Antiva, where Crows may lurk in any shadow. The turquoise seas of Rivain with its rushes of greenery and hardy sea-faring people. And of course, there’s more.

“We felt this was best for the tale we wanted to tell this time and we hope you enjoy it as much as we have! It’s allowed us to create many more locations than past games, including both some you’ve longed to go to… and some you’ve never heard of before.”

Last month, the LinkedIn profile of an EA employee suggested that Dragon Age: Dreadwolf would launch in 2024, though there have been some suggestions that the game could potentially be pushed back into 2025.

dragon age dreadwolf
dragon age dreadwolf