BrokenLore: DON’T LIE Announced at PC Gaming Show

BrokenLore: DON’T LIE Announced at PC Gaming Show BrokenLore: DON’T LIE Announced at PC Gaming Show

Award-winning publisher Wired Productions and visionary developer Serafini Productions are thrilled to announce BrokenLore: DON’T LIE, the next chilling chapter in the BrokenLore franchise. Unveiled during today’s PC Gamer Show, the psychological horror experience will release on PC, Xbox Series X|S, and PlayStation 5, continuing the unsettling saga that has already get players interested around the world.

This marks the beginning of a new partnership between Serafini Productions and Wired Productions, whose track record in delivering acclaimed and boundary-pushing horror experiences includes titles such as Martha Is Dead, KARMA: The Dark World and The Town of Light. With BrokenLore: DON’T LIE, Wired strengthens its legacy of supporting independent creators that push the genre into darker, more daring territory.

BrokenLore: DON’T LIE is a first-person psychological horror game. Junko lives trapped inside her small apartment, drifting between loneliness and madness as her fragile reality unravels. Lies, hallucinations, and terrifying visions blur the line between what is real and what is imagined, twisting the familiar into disturbing liminal spaces where nothing can be trusted. Not everything you see is real. Not everything you hear is true. Above all, remember: DON’T LIE.

Features:

  • Immersive first-person psychological horror: Enter the fragile world of Junko, a young woman attempting to reconnect with two patients in a rehabilitation centre. A story driven descent into paranoia which will only lead to further delusions.
  • Exploration phases: Search unsettling liminal spaces and eerie locations for clues, objects and fragments of memory. 
  • Stealth sequences: Hallucinations stalk you. You must hide and remain silent to survive.

BrokenLore: DON’T LIE pushes deeper into the fragmented mythology that ties the series together. Despite being the part of narrative web, the game stands on its own and it invites old fans and newcomers to confront a new self-contained story full of deceit, paranoia and fear.

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