Chernobylite 2: Exclusion Zone Developers Talk About First-Person Mode and Story in New Trailer

chernobylite 2 exclusion zone 1024x576 2 Chernobylite 2: Exclusion Zone Developers Talk About First-Person Mode and Story in New Trailer

The studio behind Chernobylite 2: Exclusion Zone released this video to celebrate the recent success from the game’s Kickstarter campaign.

Celebrating its recent Kickstarter success, developer Farm 51 has released a new trailer for upcoming RPG Chernobylite 2: Exclusion Zone. The trailer showcases the game’s third-person perspective mode, as well as the newly-developed first-person perspective mode. Check it out below.

The video also features creative director and art director Wojciech Pazdur, as well a host of other members of the game’s development team, who go on to thank the game’s community for helping the game get funded in just the first three days of the Kickstarter campaign.

“Our campaign was funded in just three days and it’s absolutely awesome to have so many of you on board,” said Pazdur in the video. “Big thanks from all the team!”

The video then gives us a look at the new first-person mode that is being developed for Chernobylite 2: Exclusion Zone. Alongside combat, the trailer also gives us a glimpse at some of the different zones that players can explore in the game.

Narrative designer Sonia Furgalska then takes over the video to talk about the story in Chernobylite 2: Exclusion Zone. In the video Furgalska talks about the three main characters of the game: Cole Grey, Chernobylite, and the Exclusion Zone itself.

“Our game has three main characters,” explains Furgalska. “The first hero is our protagonist, Cole Grey, a former mercenary, a man with a dark past who becomes trapped in Zona due to an interdimensional catastrophe.”

“The second is Chernobylite, an interdimensional entity taking the form of a green crystalline substance, which is both the largest source of radiation in the universe and a power-conscious, sinister force that seeks to control every planet that exists in [the universe].”

“The third protagonist of the story is the Exclusion Zone itself,” continues Furgalska. “A place where any mistake can cost you your life, but also where you will find everything you need on the road to liberation.”

Leag programmer and animator Artur Kosma then takes the stage to talk about the upcoming game’s first-person mode, as well as why the studio designed the third-person perspective for the combat. The game was originally envisioned as a third-person title since it wanted to give players more options in how they take on enemies, rather than just giving them guns. A third-person perspective would help with aspects like melee combat, for example.

“We wanted to provide more gameplay options, more freedom to create your own unique character and story,” says Kosma. “So, we introduced an extensive character development system and many options for fighting enemies. Since we no longer use not only firearms in combat but also white weapons and various types of chernobylite energy devices, we looked for multiple solutions to provide the players with the best experience in this regard.”

“Still, after seeing the first trailers of the game, many of you felt that playing with a first-person perspective was more natural, and depriving the game of this option would take a toll on the enjoyment of the game.”

Game director Artur Fojcik then spoke about the challenges to add the first-person camera to the game, since it wouldn’t just be a matter of changing the position of the camera in the game engine.

“Adding first-person combat in Chernobylite 2 requires significant changes to the existing animation system, game interface, difficulty balance, and virtual camera work,” explains Fojcik. “In addition, it is necessary to add unique animations to each of the dozens weapons and their attachments.”

“Before we launched in Kickstarter, we developed prototypes of first-person combat and ensured we could make such massive changes at this project stage,” concludes Pazdur. “Thanks to this campaign, we will be able to provide you with a game that is much richer, better tested, and takes into account your comments on its direction.”

Announced quite some time ago, Chernobylite 2: Exclusion Zone last got a trailer back in October that showcased its gameplay as well as some of the game’s enemies. While the title doesn’t yet have a release date, it is slated to come to PC and consoles some time this year.

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