Did you like what Cold Iron had with Aliens Fireteam Elite? If so, you’ll be glad to know the studio seems to be pushing ahead with a sequel! Thanks to leaked documents, a ton of Aliens Fireteam Elite 2 details have surfaced which include the key features, release window, characters and a more.
The leak reportedly comes from a massive Disney internal Slack hack that sees over 1TB of data stolen. Per the presentation slides, Aliens Fireteam Elite 2 has the working name of Project Macondo, and is set for release in Q3 2025 for the PC, PlayStation and Xbox. There’s a ton of info to sink your teeth into, so read on!
Aliens Fireteam Elite 2 Leaked Info and Features:
“Project Macondo”
STREET DATE: Q3 FY2025
GENRE: ACTION
PLATFORMS: PC, PLAYSTATION, XBOX
DEMOGRAPHIC: 18+ Core Gamers
RELEASE: Worldwide
PROJECT MACONDO is a new chapter in the Aliens: Fireteam Elite 3rd Person Co-Op Shooting saga that improves upon the mechanics, atmosphere, and excitement of the original.
- Fight through an epic new story campaign with a squad of two Al companions or live players
- Play as a member of “DAGGER Company,” a battalion of spec-op Xenomorph hunters, each with unique abilities and weapons Engage in a diverse array of gameplay scenarios, including NPC interactions, alternate paths, navigational challenges, and clue finding
- Compete with evolved enemy intelligence and behaviors
- Challenge yourself in Annihilation Mode, a new spin on Horde Mode with a variety of objectives and encounters
KEY GAMEPLAY FEATURES – PROJECT SCOPE
Feature | Minimum Scope | Ideal Scope |
Campaign | 10 missions, 8 hours of gameplay | 13 missions, 12 hours of gameplay |
Annihilation Mode | 1 map with 1 arena | 1 map with 4-6 arenas |
Enemies | 9 Core Enemy Types | 9 Core Enemy Types |
DAGGER Characters (Character Kits) | 3 DAGGER Characters | 5 DAGGER Characters |
Weapons | 13 Total | 13 Total |
KEY GAMEPLAY FEATURES – PLAYER KIT
Unlike AFE, Project Macondo will feature fixed preset character archetypes and non-customizable characters. Each of the five playable DAGGERS has a unique “signature weapon” and an exclusive set of abilities. Characters can also equip a “basic weapon” that rounds out their arsenal.
PLAYABLE CHARACTERS
- THE SWIFT: CALLSIGN ARTEMIS – An agile “giant slayer” with throwing axes who can unleash ninja-quick melee strikes
- THE DEADLY: CALLSIGN ATLAS – An unstoppable “berserker battle mech” who uses a minigun, body-mounted canons, and hulking armor to smash through enemies
- THE SILENT: CALLSIGN NIX – The “silent assassin” who uses a cloaking device and precision sniping to defeat foes from afar
- THE COMMANDER: CALLSIGN VULCAN – An inspiring leader who enhances the rest of the squad, quickly revives teammates, and place shields
- THE RANGER: CALLSIGN CHIRON – A tech specialist who deploys drones that scan for enemies and who wears an uplink that shares tactical data with squadmates
ABILITY CATEGORIES
Each DAGGER has their own unique version of each ability category:
- PASSIVE- A unique bonus applied to the DAGGER member and/ or the entire squad
- DASH – A traversal ability that enhances mobility in a way emblematic of each DAGGER’s kit
- MELEE – A short cooldown melee attack using the DAGGERS’ SPEAR weapons
- SPECIALITY – A medium cooldown ability that reflects the unique features of each DAGGER
- ULTIMATE – A powerful, long-cooldown ability that can change the tide of battle
PRIMARY WEAPONS
- Dual Pistols (Artemis Exclusive)
- Pulse Rifle (Basic)
- Minigun (Atlas Exclusive)
- Battle Rifle (Basic)
- Sniper Rifle (Nix Exclusive)
- Pump Shotgun (Basic)
- Railgun Carbine (Vulcan Exclusive)
- Dual Handguns (Chiron Exclusive)
ADDITIONAL FEATURES – ECONOMY & SOCIAL
KEY SOCIAL FEATURES
Project Macondo will not support native in-game voice or text chat. Players will be able to communicate using first-party chat using the Steam, Xbox, and PlayStation platform social tools.
MONETIZATION
No additional microtransactions are currently planned.
GATCHA
There will be no gatcha features or loot boxes in the game.
ADVERTISING
There will be no advertisements in the game.
RATING
TBD – M17+ (ESRB); PEGI 18 expected due to mature content and violence.
USER ACCOUNTS
There will be no user accounts in the game.
POST-LAUNCH ADDITIONS
Post-launch content is TBC, but might include additional Annihilation maps, or story mission DLC.
AFE2 Mission Overview
Introduction
The player fantasy is the centerpiece of the ALIENS: FIRETEAM ELITE 2 story experience. When we refer to player fantasy, we mean the emotional and psychological experience that allows players to immerse themselves in a game world. This single element of game design directly impacts the player’s enjoyment and engagement in a game. The more powerful the fantasy, the stronger and more immediate the player’s experience.
We are going to deliver a very specific player fantasy: being a special forces operator in the Aliens universe. In our game, the player is put in the shoes of a soldier of the DIRECTED ACTION GROUP-also known as “DAGGER COMPANY.” A unit of specialized soldiers tasked with rapid response to suspected Xenomorph activity, the Daggers have a singular goal: extermination of the Xenomorph lifeform and the rescue of uninfected humans. Forged into a weapon and tempered by fire, the Daggers are humanity’s heroic answer to the greatest threat our species has ever faced.
Tone and Approach
ALIENS: FIRETEAM ELITE 2 is a thrilling, high-stakes blend of grounded military action and hard science fiction ideas. This approach includes a realistic portrayal of military operations, intelligence gathering, and the tactics employed the Daggers as they react to the conditions of the Colony. Tension, suspense, and attention to detail-combined with a gritty visual presentation style-will combine to create a grounded, authentic military story. Even though there are larger-than-life science fiction things happening, the player should never feel disconnected from the weight or gravity of what is happening.
he emotional cornerstone of the player experience is the relationship between the Daggers and the game’s principal NPC, JULIANNA. As a character with a mysterious connection to the Engineers, Julianna’s journey to help the Daggers rescue the survivors of the Colony is a journey into herself, to confront the trauma and horrors of her upbringing on the Colony. As a psychologically complex character, Julianna’s journey will help to ground the story and make the stakes feel personal. The commitment and determination of the Daggers and Julianna will allow players to connect with their struggle and sacrifice.
Ultimately, we aim for our story to contribute to the Aliens canon in the same way that the best films in the franchise have: by asking tantalizing questions that provoke engagement long after the experience has ended. Over the course of our game, we won’t explain to players the exact circumstances of Julianna’s origin; we’d prefer for players to generate their own theories about some of the mysteries that await.
For the leaked documents, you can check it out in the gallery below.https://imgur.com/a/PwmEBqt/embed?pub=true&ref=https%3A%2F%2Fmp1st.com%2Fnews%2Freport-aliens-fireteam-elite-2-releases-q3-2025-gameplay-features-characters-and-more-leak&w=540
While nothing here has been officially revealed and there is a chance that this is a pretty elaborate hoax, it sure doesn’t seem that way. Chance are, this is the real deal and we should hear about the Aliens Fireteam Elite 2 announcement soon given the first game did pretty well overall, and the studio already mentioned back in October of last year that they are working on their next project.
If this does indeed come from the Disney hack, then best to prepare yourselves, as there seems to be a ton of more stuff coming our way soon.
[Thanks, firemonkey11!]