Brace yourselves for a one-of-a-kind party-based soulslike. Deathbound is a passion project developed by Brazilian developers at Trialforge Studio, with the game already garnering critical acclaim from IGN, Kotaku, The Escapist, and many others.
In Deathbound, your journey through the city of Akratya isn’t a solo quest. You’ll need to forge bonds with seven fallen warriors whose stories you’ll discover during your crusade through the forbidden city. Take advantage of the four-hero party system, something new to soulslike games, and switch warriors at any time during gameplay – even while executing attacks and dodges.
Each of the playable characters available in Deathbound is unique with their own skill sets, combat styles, and rich histories. Fallen warriors are intricately connected to the world of Deathbound and each other, belonging to conflicting factions and driven by diverse motivations. Synergies between warriors can provide combat buffs, while conflicts among them can lead to debuffs within your party.
The combat system in Deathbound was meticulously crafted over many months, with developers implementing feedback from players and fans of the genre. A key element of the combat system, and one of the most important mechanics in Deathbound, is the Morphstrike – a devastating attack similar to combos that crushes every enemy in your path, uniting the forces of the fallen warriors in your party.
But what would a soulslike game be without unforgiving monsters and bosses? In Deathbound, you’ll confront challenging enemies meticulously crafted to test your skills to the fullest. Encounter abominations created in dark laboratories by a cult devoted to eternal life. Each battle could be lethal for you, don’t underestimate any of the enemies that stand in your way.
Deathbound is coming to Xbox Series X|S consoles later this year. If you’re intrigued by what you’ve read, we encourage you to visit the game’s store page and add Deathbound to your Wishlist.
See you in Akratya, Fallen Warrior!