No Rest for the Wicked Hotfix Improves Performance, Increases Tool Durability

No Rest for the Wicked 1024x576 1 No Rest for the Wicked Hotfix Improves Performance, Increases Tool Durability

Improved drop rates for Clay and other rocks at digging spots, critters and enemy spawns in Nameless Pass are also live.

Moon Studios’ No Rest for the Wicked launched into Steam Early Access last Thursday and received a mixed response due to various issues, including performance. Nevertheless, the development team has been quick to address many of these. Its second hotfix is now available, improving the overall performance of rendering, visual effects and fog.

The performance during the Ship Prologue should also be improved, while Balance and Performance Quality modes have seen additional optimizations. Other changes include increased tool durability, with Tier 1 starting at 100 while Tier 3 maxes out at 150. Food costs are also more balanced in cost.

Clay and other rocks should also have improved drop rates when digging, and various critters should spawn more frequently in some areas. You should also see better enemy spawning in Nameless Pass alongside more loot.

Check out the full hotfix notes below. No Rest for the Wicked is only playable on PC, but it’s also coming to Xbox Series X/S and PS5 later.

Patch Notes – Early Access Hotfix 2

Performance Improvements:

  • Improved overall rendering performance
  • Additional optimizations in Balanced and Performance Quality Modes
  • Improved overall performance of Visual Effects and Fog
  • Improved performance on the Ship Prologue
  • Additional smaller performance improvements

Balance Changes:

  • Increased Durability on tools:
    – Tier 1 – 100 Durability
    – Tier 2 – 125 Durability
    – Tier 3 – 150 Durability
  • Nerfed Silver Ring’s enchantment and buffed base stats
  • Buffed Riven Twins Boss by removing stagger on parry

Loot Changes:

  • Moved Water Channel key to a chest in the Black Trench while we investigate Plague Leader not spawning for certain players
  • Adjusted Food costs to be more balanced in terms of cost to health gained
  • Improved drops for Clay and other rocks at Dig Spots
  • Introduced fishing rods to Whittacker’s loot table

Crafting Changes:

  • Added Tool crafting at Crafting Tables

Area Changes:

  • Improved critter spawns (such as Deer) in some areas
  • Improved enemy spawning in Nameless Pass
  • Added a few more loot spawn locations in Nameless Pass
  • Polished art and climbables for Mariner’s Keep

Combat Improvements:

  • Adjusted Wolf and Plague Wolf targeting to remove aggressive rotation
  • Improved audio for Riven Twins Boss

Bug Fixes:

  • Fixed missing text in Chinese (Simplified & Traditional)
  • Fixed certain interaction texts appearing in the wrong language
  • Improved clarity for Filmore’s free repairs till you reach Sacrament
  • Fixed Map not showing area names on hover
  • Fixed Echo Knight Boss AoE damage zone not matching visual effects
  • Fixed enemies becoming kaijus (visually)
  • Fixed Shinies and Chests visually pulling a disappearing act in sewers
  • Fixed deleted chests not dropping loot bags when inventory is full
  • Removed the chest roasting over an open Campfire in Nameless Pass
  • Fixed rain sounds from occasionally appearing in the Phalen Church cinematic
  • Fixed Terms of Service and Privacy Policy screens so they appear correctly in all languages
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