The action RPG’s second paid DLC will bring new weapons, enemies, story content, and a new location.
Shortly after Dead Island 2’s release last year, Deep Silver and developer Dambuster Studios announced that two expansions were in the works for the action RPG. The first of these, Haus, launched in November, and now a release date has been announced for the second.
Dead Island: SoLA (which was originally announced as SOLA Festival) will be releasing under a month from now, on April 17. The paid expansion will take players to a new location in the form of a music festival in the heart of LA, where the sound of the Beat of the Autophage – described as “a chthonic rhythm” that “calls from beyond” – is turning people into zombies, and you’re tasked with preventing it from endangering the entire world.
In addition to new story content, SoLA will also bring new enemies in the form of the Whipper, a new ranged apex variant that, after being “driven mad with self-loathing by the Autophage”, has taken to self-mutiliation and turned itself into “a horrific nightmare of disembowelled intestines”; and the Clotter, another apex zombie that can “decompose into a revolting pile of gore”, in which form it becomes immune to damage, and can fire “a powerful jet of putrid blood” at you.
Finally, the expansion will also bring new weapons with the Ripper, which is described as “a deadly fusion of a baseball bat and circular saw”, and the Sawblade Launcher, which will do exactly what its name suggests.
At launch, Dead Island 2: SoLA will be available on PS5, Xbox Series X/S, PS4, Xbox One, and PC via Epic Games Store.