The developers behind La Quimera want to focus on the game offering a tight, narrative experience by sticking to a more linear structure.
While the studio formerly known as 4A Games Ukraine (now Reburn) is currently working on La Quimera, project director Oleksandr Kostiuk has revealed more details about the upcoming sci-fi shooter. In an interview with WCCFTech, Kostiuk spoke about the game structure of La Quimera when compared to Metro Exodus, as well as how long it will take players to finish.
When asked about La Quimera‘s focus on narrative might mean that it won’t have a semi-open world like we saw in Metro Exodus, Kostiuk said that it was a conscious decision by the studio to focus on making use of narrative acts that will guide players through the story.
“Yes, we are highly focused on delivering a tight, story-driven experience where the narrative acts as a guide for the player through the world of the game,” said Kostiuk. “As a result, we’ve chosen a more linear approach for the design of our locations. That said, players will still be able to discover secret areas and optional zones that aren’t required for the main storyline.”
Kostiuk also spoke about how the studio is approaching the idea of developing more content for the game. Since it is a much tighter and more linear experience than the studio’s previous works, it is currently considering how it can bring in more content for players while still sticking to its narrative focus.
“The development of additional content for La Quimera is still in progress, and we’re carefully considering how best to expand on the experience while staying true to the core narrative,” said Kostiuk.
On the question of how long La Quimera will take to finish, Kostiuk said that the studio wanted to focus on making a shorter game that offers up a tight experience. He explained that this comes from the hardships and challenges the studio faced due to the war in Ukraine.
“Given the challenges we faced during the development of La Quimera due to the war in Ukraine, we made the decision to focus on a more compact experience while still including the most essential elements of the game,” explained.
According to Kostiuk, the main storyline of La Quimera will take seasoned FPS players around 5 hours to finish. He does point out, however, that more content is available in La Quimera in the form of additional challenges, as well as co-op gameplay that can also do quite a bit in extending play time.
“The main storyline for a solo player will take seasoned FPS fans around 5 hours to complete,” said Kostiuk. “If you are looking for some additional challenge with your friends playing cooperatively, this should extend your playtime by quite a few hours.”
La Quimera will be coming to PC on April 25. Leading up to its release, this weekend, the shooter will also be giving players a taste of things to come through a 24-hour closed beta that will throw players in the middle of a “pivotal mid-game mission”. This beta will be playable both solo as well as in co-op.