New weapons, spells, enemies, and more await alongside new Castle Stations like the Stables, Blood Homogenizer, and Fusion Forge.
Stunlock Studios’ newest update for V Rising, arguably its largest since exiting early access, is live with Invaders of Oakveil. Players will venture through the titular woodlands to face Megara, the Serpent Queen, and her Venom Blades.
Alongside the new zone, boss fight, and enemies, Update 1.1 adds three weapons, seven spells and various new features. These include idle actions for units and dynamic clouds (which can affect boss fights depending on the time of day). Players can also fight each other in Contests by creating a Dueling Banner for 1v1 fights or creating an Arena for teams to duke it out.
The Castle also receives several new stations like Stables for feeding and housing horses. Then there’s the Blood Homogenizer for combining two blood types and gaining benefits and the Fusion Forge for fusing Reforged or Shattered Ancestral Weapons.
V Rising is available for PC and PS5
Rising Update 1.1: Invaders of Oakveil
Patch Notes
World Updates
New Biome – Oakveil Woodlands
Paths to the northwest sink into the overgrowth, swallowed by the dangerous and untamed wilds of the Oakveil Woodlands. A land gone untouched for centuries, unbeknownst to the people of Vardoran, it has been harboring a dangerous secret. On its northernmost shores, an invading enemy has landed and begun preparations to serve a dark purpose. Under the commanding glare of their Serpent Queen, Megara, the Venom Blades perform secret rituals to corrupt the land and harvest precious Venom Sap from the corrupted nature.
They cannot be allowed to gather their full strength, lest they threaten to consume all of Vardoran, and you with it. Go forth, Vampire, and show them who Vardoran truly belongs to.
- New Location – Carvers Logging Outpost
- New Location – Venom Mixing Outpost
- New Location – Venom Blades Bastion
- New Location – Oakveil Shoreline
Venom Blades
New enemy faction ‘Venom Blades’ have been added to the game.
The Venom Blades come from parts unknown, obsessed with carrying out the will of their Serpent Queen Megara, to whom their loyalty is absolute. At her command, they carve dark ritual symbols in the trees, weeping the magically altered dark venom sap from the living bark and collecting it for their arcane purposes.
Farbane Woods
A cave exit has been added, allowing players to fast travel here from Oakveil Woodlands.
Silverlight Hills
Two connecting pathways have been built to bridge the northern parts of Silverlight Hills with Oakveil Woodlands.
Dunley Farmlands
New Location – List Field
In the northwestern parts of the biome, a new road has been established, connecting Dunley to Gloomrot North.
Gloomrot
Two connecting roads have been built to bridge Gloomrot North with Oakveil Woodlands.
Idle interactions
Units now perform additional types of actions while idle. These actions include units leaning against walls, working in the fields, sitting by campfires, and more.
Dynamic Clouds
- Clouds have been slightly reworked to allow for different kinds of density in different areas.
- Some boss arenas now have denser dynamic clouds, making it easier to fight these enemies during daytime. This includes the following V Bloods:
- Grayson the Armourer
- Finn the Fisherman
- Quincey the Bandit King
- Sir Erwin the Gallant Cavalier (New)
- Terah the Geomancer
- Gaius the Cursed Champion (New)
- Octavian the Militia Captain
- Angram the Purifier
- Mairwyn the Elementalist
- Stavros the Carver (New)
- Talzur the Winged Horror
- Megara the Serpent Queen (New)
Contests
- This update brings a new way to play PvP called ‘Contests’.
- There are two ways to play contests: either you craft and place a Dueling Banner for one vs one combat, or you can build an Arena in your castle using the new Arena feature for team combat.
- Contests are available in both PvP and PvE.
Dueling Banner
A new item that, when placed, allows other players to accept a duel with the owner of the banner. Both duelists will be restored to their initial health when the duel is over.
Arena Station
Allows for a more advanced PvP setup, including teams, combat area setup, adjustments to sudden death settings, and more.
Castle Updates
New Stations
Stables
A place where your horses can feel truly at home in your castle. Not only do they feel at home, but you can feed your horses to allow them to reach peak performance. You can also unlock new Perks for your most special four-legged friends.
Horses and Mounts
With the introduction of the Stable, players can now park their horses to automatically feed them with plant fibers at no cost. Adding flowers to the mix allows horses to permanently increase their stats. Once a horse is converted into a Vampire Horse, the Stable can also be used to unlock perks, enhancing its overall utility.
Improved the mechanics for mounting, dismounting, and recalling your horse
- Horses may now be randomized with Max speed between 7.5-9.5 (increased from 7.0-9.0).
- Horses may now be randomized with acceleration speed between 3.5-6 (increased from 3.0-5.0).
- Vampire horse health has been reduced by 50% (from 400 to 200).
- Non-vampire horses can now be revived by players when downed.
Redistribution Engine
Doctor Henry Blackbrew’s second finest creation! This complicated piece of machinery is used to transfer items from one station directly to another.
Blood Homogenizer
This wondrous machine allows you to blend two blood types, gaining bonuses from both. Ever wanted to combine the speed of rogue blood and the prowess of warrior blood? Now you can.
Fusion Forge
- The Fusion Forge is a new station in your castle, unlocked by defeating Dantos the Forgebringer. It allows you to fuse Reforged or Shattered Ancestral Weapons, allowing you to extract the best attributes of both weapons into a single one.
- The same process can be done with Jewels, fusing two jewels of the same type into one, allowing you to extract and combine the effects you want.
Treasury
With the Treasury flooring, you can now build your own Treasury. Any container placed within the Treasury becomes part of the territory inventory. This allows crafting stations, castle building, and player inventory crafting to automatically pull materials from the territory inventory without the need to manually retrieve resources from containers.