Nightingale Will Add an Offline Mode “as Soon as Feasible”

Inflexion Games admits it “misjudged what some of you were looking for in your experience”, though there’s no ETA for the option.

Inflexion Games’ long-awaited Nightingale launched last week for PC via Steam Early Access. Unfortunately, it’s faced several server issues, whether it disconnects while entering the game or when traveling between realms.

An offline mode is in the works, with the developer acknowledging frustrations with the online-only approach. “Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for cooperative exploration in mind – a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

“Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore, the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.”

Inflexion will prioritize the mode and release it as “soon as feasible.” It asked players to watch for updates in the “coming weeks” along with news on “other things we’re working on.” It also clarified that work on other updates, like new content, bug fixes and quality-of-life features, is still ongoing, and there will be more details in “the coming days.”

Nightingale’s early access launch consists of three biomes, multiple items and structures to craft, a progression system and dungeons for players to tackle. The main differentiator from other survival crafting games is the Realm Cards, which allows for procedurally generating different worlds with unique modifiers.

The plan is to remain in early access for nine to 12 months, though that could change. Inflexion will add more biomes, items and Realm Cards over time, so stay tuned.

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